The game's executable is scattered with the filename of the game's source code. The dump of XML file is available in the Notes page. The XML file organizes the objects by category, so it was possibly used by Sega/Sonic Team's level editor. The game has a XML file which stores the name of each level object in Japanese, which are never seen in normal gameplay. The dummy- is just a pixel of that respective color. Within an unpacked bb3.cpk is an Application.ar.00 which contains these files: